On The Way
Player Movement


An input system where the player can use the left / right arrow and swipe left and right to make character move left and right.

I set the movement distance into constant three lanes so that when the player moves is always on the specific lane.
Score(Distance)


The score was collected by the moving distance, which mean when the player keeps running the score will be increase.

The update score function, updates the information to the UI. And the get score function allowed to get score.
Revive


Players are allowed to get coins by daily check-in and also get three of the same props. Using the coin, the player can revive by deducting 5 coins.
Game Over


If the player does not revive or not have enough coins, it will come to game over.
Prop Spawner


The props spawn randomly together as the terrain

This allow props spawn randomly but not duplicate at the lanes.

When the player gets the props, it will destroy the other props so that the player will not get many props at the same time.
Terrain Spawner


Spawn terrain to look endless
Cut Scene(Camera animation)
