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On The Way

Player Movement

PlayerMovement.gif
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An input system where the player can use the left / right arrow and swipe left and right to make character move left and right.

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I set the movement distance into constant three lanes so that when the player moves is always on the specific lane.

Score(Distance)

Score.gif
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The score was collected by the moving distance, which mean when the player keeps running the score will be increase.

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The update score function, updates the information to the UI. And the get score function allowed to get score.

Revive

Revive.gif
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Players are allowed to get coins by daily check-in and also get three of the same props. Using the coin, the player can revive by deducting 5 coins.

Game Over

GameOver.gif
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If the player does not revive or not have enough coins, it will come to game over.

Prop Spawner

PlayerMovement.gif
Destroy and spawn.gif

The props spawn randomly together as the terrain

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This allow props spawn randomly but not duplicate at the lanes.

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When the player gets the props, it will destroy the other props so that the player will not get many props at the same time.

Terrain Spawner

Destroy and spawn.gif
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Spawn terrain to look endless

Cut Scene(Camera animation)

Camera.gif
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